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How to start thieves guild oblivion
How to start thieves guild oblivion












how to start thieves guild oblivion how to start thieves guild oblivion

Also, when Faralda tests your magical prowess, she will test you on your highest skill instead of randomly selecting one of the schools of magic. It is fully voiced because Bethesda planned to have requirements to join the College at one point and recorded lines for being rejected. This mod adds skill requirements to join the College of Winterhold. Skyrim College of Winterhold Entry Requirements The normal version (IThieveryRaise.esp) is tougher than Vanilla, but the Very Hard version (IThieveryRaiseVeryHard.esp) is absolutely ridiculous, and only for people who LOVE to steal. This mod changes the Thieves' Guild quest "Independent Thievery", dramatically raising the amount you need to fence in order to get your next commission job, in comparison to vanilla Oblivion. It bases on faction reputation + skill requirements. This mod centers on the Mages and Fighters guilds, changing them so that you will need to reach a certain proficiency in skills before being allowed to advance in rank. Some mods I found that add requirements on factions or guilds, before allowing you to join: Oblivion Guild Skill RequirementsĪdds skill requirements for the Fighters Guild, Mages Guild, and the Thieves Guild.














How to start thieves guild oblivion